Search found 8882 matches

by heruca
Mon Nov 13, 2017 2:15 pm
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

Is anyone having this issue with anything OTHER THAN a GeForce video card?
by heruca
Mon Nov 13, 2017 2:08 pm
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

Welcome, wcoar. I find it interesting that the problem went away for a while, and on more than one occasion. Nvidia is a very widespread video card manufacturer, so I have no illusions that this problem affects a small number of users or potential users. There seems to be, however, little or nothing...
by heruca
Sat Oct 21, 2017 10:15 pm
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

Not sure how reputable this site is, but it mentions some steps to get that DLL to work in 64-bit Win 10. If you're feeling adventurous...
by heruca
Sat Oct 21, 2017 10:09 pm
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

If IML32.dll is the culprit, here is a newer version of it (from Director 11). Throw it into your BRPG Xtras folder, then launch the app and see if anything improves.

No guarantees, as I don't even know if it's compatible, but it's worth a shot.
by heruca
Thu Oct 19, 2017 3:30 pm
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

Sure, or any other name you're sure you've never used before.
by heruca
Thu Oct 19, 2017 9:19 am
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

I've been meaning to get to this. Unfortunately, I have 1800+ people awaiting the release of MapForge Alpha 4, and that is having to take precedence. What I seem to recall from the last time I tried Intruder in BGE is that it only worked properly after I renamed the executable and entered in the lic...
by heruca
Mon Oct 16, 2017 8:01 pm
Forum: Customer Support
Topic: bottom of menus not showing
Replies: 1
Views: 63

Re: bottom of menus not showing

Welcome, anoamas321.

Popup menus should auto-position themselves so as never to be offscreen.

Did you try setting your main window to the exact size of your display, by pressing the [Shift-|] hotkey? (often called the "pipe" character)
by heruca
Tue Oct 03, 2017 10:49 pm
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

Thanks for sharing your finding, NiteSite. That info should prove useful.

Is there any chance the save dialogue box IS appearing but UNDER the main window?

In Win98 mode, is it possible to choose another theme, perhaps one that makes the UI controls appear more visually appealing?
by heruca
Thu Sep 28, 2017 9:36 am
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

I'll see what I can do right after I get MapForge Alpha 4 out the door. Which should be tomorrow, if all goes well.
by heruca
Thu Aug 17, 2017 12:17 pm
Forum: Product Releases
Topic: BRPG v1.9 beta released
Replies: 1
Views: 931

Re: BRPG v1.9 beta released

There's also a video preview that shows off a lot of the new features, in case you haven't seen it yet.
by heruca
Thu Aug 17, 2017 11:21 am
Forum: Product Releases
Topic: BRPG v1.9 beta released
Replies: 1
Views: 931

BRPG v1.9 beta released

BRPG v1.9 is now available for download. It is to be considered in beta status for the time being. The main features of this update are: • Added a Zoom Widget, which appears above the Views palette and allows for fast zooming with a high degree of control • Added a Unit Widget, which appears above t...
by heruca
Thu Aug 17, 2017 10:40 am
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

Hopefully today. I am already working on it.
by heruca
Sun Aug 06, 2017 9:23 am
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

MapForge Alpha Release came out yesterday, so expect BGE v1.8 sometime next week.
by heruca
Sun Jul 30, 2017 12:25 pm
Forum: Test Area
Topic: Forum Modification Log
Replies: 2
Views: 972

Re: Forum Modification Log

Well that sucks.
by heruca
Tue Jul 25, 2017 11:03 pm
Forum: Customer Support
Topic: Unable to open game file (*.BGE) with BGE.
Replies: 8
Views: 1600

Re: Unable to open game file (*.BGE) with BGE.

Strange, you shouldn't be seeing the question mark (i.e. placeholder) tokens if you loaded the file in the same BGE installation (assuming you didn't use the Purge Media panel to wipe your imported media).
by heruca
Tue Jul 25, 2017 10:29 pm
Forum: Customer Support
Topic: Unable to open game file (*.BGE) with BGE.
Replies: 8
Views: 1600

Re: Unable to open game file (*.BGE) with BGE.

Are you using BGE v1.7? When you first launch it, select "Session-Specific Settings > Antialias > On (or Off)". Then from the same submenu, select the option to save your settings permanently. This will hopefully make it so that your saved game files don't include VOID values, which makes them unloa...
by heruca
Thu Jul 20, 2017 2:46 pm
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

Unfortunately, MapForge has been delayed, and that has, as a ripple effect, delayed BGE v1.8. But it shouldn't be much longer.
by heruca
Fri Jul 14, 2017 8:51 pm
Forum: The Clubhouse
Topic: Ambush!
Replies: 9
Views: 3135

Re: Ambush!

Welcome, okiefire. Rab46 might have some tips for you. He's a prolific BGE module-maker. And I'd be happy to answer any specific questions you might have. Start small, learn a couple of features at a time, and study how existing modules were put together. It would be awesome to see more Ambush-relat...
by heruca
Fri Jun 23, 2017 10:34 am
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

Try removing "ShockWave 3D Asset Xtra" from the "Xtras" folder and see if that allows the app to launch. Another thing to try, which I am re-posting from another forum: "Another solution I found:In the Nvidia control panel, in the tab Global Settings, CUDA GPU value, put to nothing, or uncheck the c...
by heruca
Wed Jun 21, 2017 11:40 am
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

It's not really a bug on my end. Everything was working fine until a new version of an nVidia video card driver was pushed out via a Windows Update. It pretty much depends on them fixing the bug they introduced.
by heruca
Wed Jun 21, 2017 8:19 am
Forum: Customer Support
Topic: "Macromedia projector has stopped working"
Replies: 44
Views: 4350

Re: "Macromedia projector has stopped working"

Bummer! I was under the impression that it worked OK in Win 98 compatability mode. :(
by heruca
Fri Jun 16, 2017 8:43 am
Forum: FAQs & Tips
Topic: Bigger Than 40x40?
Replies: 5
Views: 2277

Re: Bigger Than 40x40?

For the Close Assault game, I just used a pre-gridded map, rather than a blank grid overlay, to extend the playing area. No reverse-engineering required. :)
by heruca
Wed Jun 14, 2017 6:16 pm
Forum: FAQs & Tips
Topic: Bigger Than 40x40?
Replies: 5
Views: 2277

Re: Bigger Than 40x40?

You might try copying a grid PNG from BGE's "Grids" folder to the Components folder. Then in BGE, place the grid alongside the gridded map area (which is 40x46 when using a hexgrid), and lock it down once it's perfectly positioned. You might have to use the Nudge feature to get it to align exactly. ...
by heruca
Wed Jun 07, 2017 8:46 am
Forum: Battlegrounds Gaming Engine
Topic: Bran New. - Looking to Adapt a set of Minature Rules.
Replies: 2
Views: 386

Re: Bran New. - Looking to Adapt a set of Minature Rules.

Welcome, Blackbird. Even the least expensive BGE client allows for an additional participant to play without a license, so you shouldn't need another license if this will be a two-player game. Yes, you can place modular boards as Components to create a larger play area. If you will be exceeding the ...
by heruca
Sat May 13, 2017 5:10 pm
Forum: Battlegrounds Gaming Engine
Topic: When Are We Getting BGE 1.8?
Replies: 17
Views: 1195

Re: When Are We Getting BGE 1.8?

I need to set aside a day to package it up for distribution, once I get the first alpha release of MapForge out the door. Can't give a specific date, but within a month, I'd guess.