Search found 153 matches

by TRIAD4Evr
Wed Nov 14, 2012 10:09 pm
Forum: Product Releases
Topic: BRPG v1.8 beta released
Replies: 42
Views: 48351

Wow, I've been using 1.8 for a couple weeks now without any new issues! I may be needing it again on Saturday... Guess I'd better wait for the patch!!!
by TRIAD4Evr
Fri Oct 26, 2012 1:14 am
Forum: Submit Feedback
Topic: Rectangular base size
Replies: 15
Views: 13779

I second that request!
by TRIAD4Evr
Sun Sep 30, 2012 5:12 am
Forum: Product Releases
Topic: BRPG v1.8 beta released
Replies: 42
Views: 48351

Seems like it did the trick!
by TRIAD4Evr
Sat Sep 29, 2012 2:48 am
Forum: Product Releases
Topic: BRPG v1.8 beta released
Replies: 42
Views: 48351

The new patch seems to have some issues- neither my XP machine nor my Win7 machine can open it- XP says that it's extraction is blocked, and when I follow the unblock instructions it remains blocked. My Win7 machine says that it's an invalid file. Any chance you could zip it up in another manner or ...
by TRIAD4Evr
Thu Aug 16, 2012 12:18 am
Forum: Submit Feedback
Topic: Artpack/Figure preview function
Replies: 11
Views: 13284

That is terrific!!! I love it! I spend far too much time clicking thru figures when I'm adding a monster on the fly!
by TRIAD4Evr
Mon Jun 25, 2012 4:36 am
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Last session using the latest beta but with the special XP mod to disable the ping code, everything went fine, but my friend that has the issue also did not crash throughout the session. But I also didn't send any audio files, either, which seemed to be what caused him to explode. I think he has dic...
by TRIAD4Evr
Wed Jun 06, 2012 7:24 pm
Forum: Product Releases
Topic: Modern Streets Tile Pack
Replies: 6
Views: 14007

Terrific! Since I play mostly modernish superhero stuff, I will make very good use of this!!!
by TRIAD4Evr
Thu May 31, 2012 10:22 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

No that's the problem. He has his own personal license. And when a script error crashes him (seems to only happen in connection with sound files being sent or a very occasional die roll), his license doesn't get freed up and he can't reconnect to my game unless I completely disconnect and rehost. Al...
by TRIAD4Evr
Thu May 31, 2012 10:09 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Well it was never an unstable connection on their end- it was a script error kicking them, and then their license wasn't being released so the guy couldn't reconnect to my game without me resetting my hosting... the new 1.7e ping code seemed to be misreading long turns and thinking other players wer...
by TRIAD4Evr
Thu May 31, 2012 9:53 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

So... the new official release... does it have this bug or not? I'm trying to figure out which version I should be using...
by TRIAD4Evr
Fri May 18, 2012 8:33 pm
Forum: Customer Support
Topic: Issue I'm a little worried about with licensing.
Replies: 80
Views: 54263

No, my point is Floating Licenses are the way to go- individual licenses are currently more trouble than they are worth. I'm fine with Heruca wanting licenses- every program designer needs income! I'd recommend taking a collection with all of your potential players and buying as many floating licens...
by TRIAD4Evr
Mon May 14, 2012 10:53 pm
Forum: Customer Support
Topic: Issue I'm a little worried about with licensing.
Replies: 80
Views: 54263

Especially since if a person _does_ buy his own license for BRPG and has an issue with disconnecting, there are two choices- a ping code that thinks the players are disconnecting every so often when they aren't, which in turn seems to adversely affect the turn sequencer _or_ the GM has to disconnect...
by TRIAD4Evr
Tue May 08, 2012 8:24 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Well I tried it but there were some odd spikes in lag, so halfway through the session I switched back to the other version. Naturally the lag issues seemed to affect my player with his own license among others, so it was pretty much the lesser of two evils. The issues could easily have easily been u...
by TRIAD4Evr
Wed May 02, 2012 11:04 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Anything on this? Gonna be running this weekend again and sure could do without the annoyances!
by TRIAD4Evr
Sun Apr 08, 2012 12:37 am
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Okay, it's annoying but not game breaking- I did see a script error pop up before two people D/Ced at once on a map change.
by TRIAD4Evr
Sat Apr 07, 2012 11:53 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Any word on a fix for the ping code? Just saw it again tonight- the player appeared to log off after some minutes of idle time, but they were not actually D/Ced...
by TRIAD4Evr
Mon Mar 12, 2012 10:28 pm
Forum: Submit Feedback
Topic: feature request
Replies: 9
Views: 7833

As a general rule I don't use FoW- I bring up a room or two of each map and leave the whole map visible, though some of the objects or monsters might not be! Still, not a bad idea!
by TRIAD4Evr
Mon Mar 12, 2012 9:34 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

While we are talking about the disconnects- is there a way to configure the "ka-slam" door sound it makes when it thinks a user has disconnected? That darned thing makes me jump every time it goes off, and, man, it goes off a lot in the current build. Granted, if the ping code gets straightened out,...
by TRIAD4Evr
Mon Mar 12, 2012 1:34 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Well I've been a purchaser for quite some time, with five floating licenses to my name, so despite the random warts here and there, it's still the best virtual tabletop out there for running a wide range of games- there might be better DnD specific VTTs out there, etc, but they don't generalize if y...
by TRIAD4Evr
Sun Mar 04, 2012 8:32 pm
Forum: Comment about this Web Site
Topic: Help improve ->BPRG<- by reporting any bugs you encounter.
Replies: 1
Views: 3154

Help improve ->BPRG<- by reporting any bugs you encounter.

I just noticed that this text for the description of the Bug Reports section has a little error- shouldn't it be BRPG now? The R and the P apparently got transposed!
by TRIAD4Evr
Sun Mar 04, 2012 8:27 pm
Forum: Customer Support
Topic: Zip file for 1.7e is empty?
Replies: 5
Views: 2704

Izzy was using the patch. I had to send him the files one at a time. Not sure if he tried a full install.
by TRIAD4Evr
Sun Mar 04, 2012 8:25 pm
Forum: Submit Feedback
Topic: feature request
Replies: 9
Views: 7833

I second the GM Can See Invisible preference- critical when a sneaky guy is moving across trap-laden territory- if I don't know what space he's in, I don't know if I have to roll the trap, and he's not gonna know there's a trap there til I tell him. I move that we have a Preference to have View Pale...
by TRIAD4Evr
Sun Mar 04, 2012 8:17 pm
Forum: Bug Tracker
Topic: Partial Disconnects
Replies: 20
Views: 22850

Guys- I had the same thing with 1.7e- all night long there were rotating disconnects that weren't really disconnects. There were also some Script Errors but I can't tell you for sure what the specific trigger was- maybe changing characters in the turn sequencer or something... I did also get a coupl...
by TRIAD4Evr
Sat Feb 04, 2012 8:46 pm
Forum: Bug Tracker
Topic: BGRPG 1.7b Floating License Error
Replies: 17
Views: 18349

Ya that's what we've been doing...
by TRIAD4Evr
Sat Feb 04, 2012 8:36 pm
Forum: Bug Tracker
Topic: BGRPG 1.7b Floating License Error
Replies: 17
Views: 18349

Specifically tonight.