Search found 197 matches

by Venger
Tue Mar 13, 2007 12:50 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Ok Farland which city do you need next, and what is the link?
by Venger
Tue Mar 13, 2007 12:38 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Hey farland Here is the map of Dragonspur I hope this is what you were looking for. If there are any changes you need let me know I wanted to spend more time rotating the buildings, but I had computer issues and ran out of time, wouldnt ya know it? I hope you dont mind if I took a little artistic li...
by Venger
Tue Mar 13, 2007 11:01 am
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

*pssst*

*Nudge nudge*

Hey Full Bleed, while you are prodding, dont forget about a vectored FoW mask with editable nodes for the GM heheh
by Venger
Mon Mar 12, 2007 10:21 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Ahh I see I can do the houses fairly quickly by using CC3 after I paint the background I will just plop them right in And yeah I like painting maps so this is fun, and the deadline is tight but I tend to work well under a deadline and its a good thing cause my boss always wants it YESTERDAY! hehe An...
by Venger
Mon Mar 12, 2007 9:49 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Okies
will do
*dives in*
by Venger
Mon Mar 12, 2007 9:38 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Ahh ok I can do Dragonspur if ya want to handle the others. I could put them on my webspace server You could email them to me at ricksterh@hotmail.com and I will host them I didnt see mention of any particular size/resolution. Any ideas about that? Im going to paint it as if it were to be used in BR...
by Venger
Mon Mar 12, 2007 9:26 pm
Forum: The Clubhouse
Topic: Dungeon Descriptions
Replies: 0
Views: 2216

Dungeon Descriptions

Does anyone have links/docs or anything aside from the ones at WotC about Dungeon Room descriptions of all kinds, dungeons, caves, or anything?

Ive been painting maps so much lately, I have been slacking on filling my dungeons with stuff!

tia
by Venger
Mon Mar 12, 2007 9:22 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Hey Hurltim

I dont want to duplicate any work you have been doing.
You have these under control?
by Venger
Mon Mar 12, 2007 8:10 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Ill give it a shot
by Venger
Mon Mar 12, 2007 7:29 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

Well if you like I could work on that map you posted above and have one done for you to look at sometime this evening,

As for the rest, I would need to look at them for an idea as to their complexity

Want me to try?
by Venger
Mon Mar 12, 2007 7:22 pm
Forum: The Clubhouse
Topic: Sliding Effect
Replies: 6
Views: 3492

I think the timing is just fine.

I slid figures from very short distance to all the way across the map.

hehe if you had animated GIF's for figures, it would look like the figure was flying!
by Venger
Mon Mar 12, 2007 6:26 pm
Forum: The Clubhouse
Topic: Sliding Effect
Replies: 6
Views: 3492

Sliding Effect

The new sliding effect is really sweet.

Thanks to Full Bleed for his suggestion/prodding of Heruca to do that hehe

I sat there and played around with it for about 20 miniutes grinnin like a kid heheh

Well Done Heruca
by Venger
Mon Mar 12, 2007 6:24 pm
Forum: The World of Farland
Topic: Mapping Help for a World of Farland Project
Replies: 84
Views: 48412

All the excellent mappers on here, and no one can help?
Aww man, I just read this post. Im am not an excellent mapper but I would have been glad to help.
Im glad Hurltim can help you, he has excellent mapping style
by Venger
Mon Mar 12, 2007 6:12 pm
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

heheh
Well maybe Ill post in the Clubhouse a TY to Full Bleed for that suggestion and his prodding hehe.

It really is a nice effect.
Well done!
by Venger
Mon Mar 12, 2007 6:08 pm
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

I added a couple of lines to my previous post

And if Im the only one asking about clearing chat, then Id say just let it be because I know you have bigger fish to fry.

Then if you revamp chat window later you might keep that in mind for new options
by Venger
Mon Mar 12, 2007 5:59 pm
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

I dont know how common Shift-Insert actually is to be honest. I just had a thought about something during face to face games, In my particular setup with two laptops, I could send private messages to a particular player by having him turn the laptop to face him and disable the video out to the TV Th...
by Venger
Mon Mar 12, 2007 5:49 pm
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

Yes, I meant 106a

And CTRL-V works

Its an old habit of mine to use Shift-Insert for pasting

Thanks
by Venger
Mon Mar 12, 2007 5:30 pm
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

I am running BRPG 106b GM Client and Player client on the same computer for testing.

I try right clicking in the chat field to see if it brings up a Paste menu, and I try Shift-Insert as well and cannot paste text into the Chat dialoge field.

What else should I do? Am I missing something?
by Venger
Mon Mar 12, 2007 3:26 pm
Forum: FAQs & Tips
Topic: Text Question
Replies: 13
Views: 6095

Text Question

Since I use BRPG for Face-to-Face games, this question has never occurred to me to ask I have not found the way to send paragraphs of text to players. I want to copy text from an existing document and paste it into a message to send to the players lets say I have a room description I want to send to...
by Venger
Mon Mar 12, 2007 12:36 pm
Forum: Customer Support
Topic: Issue I'm a little worried about with licensing.
Replies: 80
Views: 54263

These are my experiences so far with BRPG and an EXT HDD in Face-To-Face gaming situations. I havent played with BRPG online so I cannot comment about that yet Performance- Having BRPG on external drive has been quite satisfactory for Face to Face gaming. Once the client is loaded there are no speed...
by Venger
Mon Mar 12, 2007 10:01 am
Forum: Customer Support
Topic: Issue I'm a little worried about with licensing.
Replies: 80
Views: 54263

When ya get old like I am.. ya get cranky

hehe
by Venger
Sat Mar 10, 2007 1:00 pm
Forum: Submit Feedback
Topic: Question about State Updates over a Network.
Replies: 22
Views: 7350

koolio!
by Venger
Sat Mar 10, 2007 12:58 pm
Forum: Submit Feedback
Topic: Venger's Tangent: Large Maps
Replies: 28
Views: 10689

Well, that's one view but, especially once lines of sight are implemented, I see many more FoW applications than the dungeon! Leaving aside (literal) fog and thick undergrowth effects (which you can do already with the FoW colour feature), line of sight will be useful in daylit encounters in the op...
by Venger
Fri Mar 09, 2007 4:35 pm
Forum: Submit Feedback
Topic: Resizable Gridding system
Replies: 4
Views: 3042

heheh hexing is vexing! Oh, interesting Omnidon, so thats why Campaign Cartographer's hexes are drawn the way they are, probably to facilitate easy gridding It has always puzzled me, and I thought it might be to save line segments since CC is a vector drawing proggy. Here are CC's hexes, note that t...
by Venger
Fri Mar 09, 2007 3:55 pm
Forum: Submit Feedback
Topic: Venger's Tangent: Large Maps
Replies: 28
Views: 10689

Ahhh I see You would still be dealing with the memory consumption issues regardless, Its interesting about the technological issues regarding graphical intefaces, and the enormous resources it takes to display these things. I wont pretend to understand what goes on under the hood so to speak, but I ...