Search found 584 matches

by Kepli
Mon Nov 16, 2009 4:02 pm
Forum: Bug Tracker
Topic: on screen dice roller 1.4L
Replies: 35
Views: 12079

Yep, also have this problem (on a Vista machine) with 1.4L. I selected 4 characters and put them in the turn sequencer. Then I press the Roll Initiative button and I get a load of script errors that force me to quit the program. Update: when I select one of more figures in the Turn Sequencer I don't...
by Kepli
Mon Nov 16, 2009 3:11 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9512

Here is the same test, but now done with a transparent FoW png image that just has the trees. Looks like transparency is not taken into account. Not that it is really needed, but Heruca mentioned somewhere he liked to see how it would look. Looks to me like some blur is added to the FoW images ... c...
by Kepli
Mon Nov 16, 2009 2:44 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9512

FoW image has a very low resolution

Hi, Version: tested on 1.4i en 1.4l See the attached sample. As a test I used the same image as map and as FoW image. The tree the figure is standing on is shown in high resolution, while the other trees (part of the FoW image) are shown with a poor resolution. I already changed the preference to se...
by Kepli
Fri Oct 30, 2009 5:09 am
Forum: Submit Feedback
Topic: Story Based Sessions
Replies: 3
Views: 2507

Since I use BRPG in face-to-face sessions to show combat only, I have the perfect combination of story-based gaming and combat-oriented gaming imo 8) When needed I just draw something on paper of throw in more monsters/NPCs/etc on the fly. Preparing "possible" encounters in BRPG helps a lot, especia...
by Kepli
Fri Oct 30, 2009 5:04 am
Forum: Customer Support
Topic: Developer absence in late October
Replies: 3
Views: 2591

Welcome back ... :D
by Kepli
Tue Oct 20, 2009 4:03 am
Forum: The Clubhouse
Topic: Fantasy Grounds under new ownership
Replies: 1
Views: 2570

Interesting development ...

The future will tell ...
by Kepli
Mon Oct 19, 2009 2:59 pm
Forum: Submit Feedback
Topic: Turn Sequencer
Replies: 31
Views: 14970

I finally used the Turn Sequencer in a tabletop game (me on a laptop, with a extra screen for the players). Added enemies to the Sequencer with pre-rolled initiatives (not needed with version "k" :) ) and put them on the sideboard until the players came near them. Worked like a charm and the combat ...
by Kepli
Sat Sep 19, 2009 3:48 pm
Forum: Product Releases
Topic: Zombie Plague Expansion Pack for BRPG
Replies: 2
Views: 17417

Looks great. Definitely going to install this when my PC is up and running again :D
by Kepli
Mon Sep 14, 2009 10:29 am
Forum: Customer Support
Topic: Use of Angled Square Gridded Cones
Replies: 2
Views: 2164

:D That's what I did sofar ... thanks for clearing it up for me :)
by Kepli
Sun Sep 13, 2009 6:35 pm
Forum: Customer Support
Topic: Use of Angled Square Gridded Cones
Replies: 2
Views: 2164

Use of Angled Square Gridded Cones

Hi,

I am able to add the gridded square cones, but only the straight versions, not the angled versions. How can I use those?
by Kepli
Sat Sep 12, 2009 10:24 am
Forum: Product Releases
Topic: Zombie Plague Boardgame
Replies: 17
Views: 36591

That looks very wicked :D :twisted:
by Kepli
Fri Aug 28, 2009 3:25 pm
Forum: Customer Support
Topic: Private Unit Names
Replies: 3
Views: 2446

Ok ... so it works like I expected from what I saw :D
by Kepli
Fri Aug 28, 2009 3:20 am
Forum: Customer Support
Topic: Private Unit Names
Replies: 3
Views: 2446

Private Unit Names

Hi, I am adding the bracketed numbers to the name of the token, but when I put in "Orc [1]" it shows "Orc (1)" as the character name for the GM. I don't use a Player client, so I dont know if the players would see it like that. Is that how it works? The GM see the number between () and the players d...
by Kepli
Tue Aug 25, 2009 2:33 pm
Forum: Product Releases
Topic: Updated User Manual for BRPG
Replies: 11
Views: 24392

That's a big document ... :lol: I just scrolled through it and even found something I can really use ... Private Unit names (page 127). Since I use a loooot of figures on my current map, I decided to depict all Orcs using a single token. But I want the group to see "Orc" and not "Orc 4". So using "O...
by Kepli
Sat Aug 15, 2009 6:18 pm
Forum: Developer's Notebook
Topic: Development Update
Replies: 982
Views: 505436

Great news ... :D
by Kepli
Sat Aug 15, 2009 6:17 pm
Forum: Product Releases
Topic: Vry's Monster Tokens
Replies: 11
Views: 34841

Nope, none at Dundjinni. That means we don't have access to the png-versions of these great tokens :wink:
by Kepli
Tue Aug 11, 2009 11:54 am
Forum: Product Releases
Topic: Vry's Monster Tokens
Replies: 11
Views: 34841

Awesome monsters 8) :D

I could have used the Dracolich last week though :lol:
by Kepli
Tue Aug 04, 2009 10:37 am
Forum: Product Releases
Topic: Vry's PC & NPC Tokens
Replies: 17
Views: 38904

Great tokens and just what I needed :D 8)
by Kepli
Wed Jul 29, 2009 4:48 am
Forum: Submit Feedback
Topic: Allowing players to pick their figure
Replies: 7
Views: 4235

You do not have to use a projector. I use BRPG as a way to show the group what is there and who is doing what. I have a laptop with BRPG and an extra flatscreen monitor they can look at. It´s like having a map on the table, but nicer to look at and with some great extra tools like measuring distanc...
by Kepli
Fri Jul 24, 2009 2:32 pm
Forum: Product Releases
Topic: Kepli's Tree Pack 1
Replies: 3
Views: 19778

Two more samples :D
Zoomed in at 200%

Oak trees
Image

Lime trees
Image
by Kepli
Tue Jul 21, 2009 2:47 pm
Forum: Product Releases
Topic: Medieval Armies Artpack
Replies: 10
Views: 28760

I could ask for specific characters, so my group can each have their own unique token, but they already like the ones they picked from your tokens. However, what I miss is a good Pirate token pack. Not just human, elf, dwarf, gnome and halfling pirates, but perhaps also some Orc, Goblin, Sahuagin, M...
by Kepli
Tue Jul 21, 2009 2:14 pm
Forum: Product Releases
Topic: Medieval Armies Artpack
Replies: 10
Views: 28760

I am already creating a sub-plot that involves a lot of these tokens :D

BTW I usually use your tokens for PCs and NPCs :wink:
Do you take commissions?
by Kepli
Mon Jul 20, 2009 1:48 pm
Forum: Product Releases
Topic: Medieval Armies Artpack
Replies: 10
Views: 28760

This is an awesome pack 8) :D
by Kepli
Wed Oct 15, 2008 5:48 am
Forum: Links & Resources
Topic: Map Gallery
Replies: 1
Views: 2140

Since a lot of these maps are copies of copyrighted material, be careful how you use it.
by Kepli
Wed Sep 24, 2008 7:10 am
Forum: Developer's Notebook
Topic: Development Update
Replies: 982
Views: 505436

How are you doing now Heruca?