Search found 584 matches

by Kepli
Sun Jul 11, 2010 8:03 am
Forum: The Clubhouse
Topic: Woot!
Replies: 17
Views: 8474

Awesome news Hernan :D

And ... I am going to be a father again as well ... early november we expect a boy :D
Hope our kids get to chat in the future :wink:
by Kepli
Sun Jul 11, 2010 8:01 am
Forum: The Clubhouse
Topic: World Cup 2010
Replies: 8
Views: 5254

We are still in the cup ... tonight in the final against Spain :D
Hope you all are cheering for the Dutch team :wink:
by Kepli
Sun Jul 11, 2010 7:49 am
Forum: Product Releases
Topic: Dice Pack
Replies: 25
Views: 103657

Awesome. Will have to check this out and see how I can use this in my games :)
by Kepli
Sun Apr 25, 2010 9:18 am
Forum: Links & Resources
Topic: Four Ugly Monsters rolls out new community VT website
Replies: 21
Views: 8124

Glad to see FUM is coming back :D

LOL just noticed on the End of Line post at FUM that I am not mentioned as being one of the FUM for a while. Understandable, since I haven't been really active in that time, just in the beginning on the old site :wink:
by Kepli
Tue Apr 20, 2010 4:11 am
Forum: Other News
Topic: Latest Site Updates
Replies: 142
Views: 91532

The demos for Scene Grinder look pretty good. :)
by Kepli
Tue Apr 20, 2010 3:51 am
Forum: Other News
Topic: SALE!
Replies: 3
Views: 3901

And I just got DevilDan's monster pack :D
by Kepli
Wed Mar 03, 2010 10:57 am
Forum: Customer Support
Topic: Developer absence in March
Replies: 2
Views: 2272

Enjoy :D
by Kepli
Tue Mar 02, 2010 12:11 pm
Forum: FAQs & Tips
Topic: Mage: The Ascension, & other newbe questions
Replies: 11
Views: 8926

Awesome graphic Heruca :D 8)
by Kepli
Mon Mar 01, 2010 2:12 pm
Forum: The Clubhouse
Topic: Transforming table
Replies: 2
Views: 3250

Awesome ... :D
by Kepli
Fri Feb 19, 2010 12:27 pm
Forum: Bug Tracker
Topic: Script error on loading maps in 1.5a & 1.5b
Replies: 16
Views: 8807

Just found out I have this map-bug as well.

OS: Vista 32
BRPG version: 1.5b

Hopefully this can be solved soon :)
by Kepli
Tue Jan 19, 2010 4:38 pm
Forum: Product Releases
Topic: DevilDan's Monster Tokens
Replies: 9
Views: 29580

Great pack Heruca ... :D
The mods look great.

I am already using tokens made by DD a lot in my games, so I can definitely recommend them to anyone looking for high quality tokens.
by Kepli
Tue Jan 12, 2010 4:33 am
Forum: Submit Feedback
Topic: Transparency Question
Replies: 5
Views: 2865

Omnidon makes a good point though. When you place an object that is above your players and monsters, you cannot easily select them again without selecting the object first. I had this with trees as objects, until I made a FoW image with the trees. Now the trees aren't in the way and they become tran...
by Kepli
Tue Jan 12, 2010 4:28 am
Forum: Customer Support
Topic: Developer absence over the holidays
Replies: 5
Views: 3602

Hope you had a nice time :D
by Kepli
Tue Jan 05, 2010 5:38 am
Forum: The Clubhouse
Topic: Happy Holidays!
Replies: 2
Views: 3097

Happy New Year everybody :D

Also hope 2010 will be better than 2009 :)
by Kepli
Tue Jan 05, 2010 5:29 am
Forum: Submit Feedback
Topic: An idea for an alternate way to configure maps
Replies: 5
Views: 3945

Excellent functionality :D
by Kepli
Thu Dec 10, 2009 11:37 am
Forum: Product Releases
Topic: Dead of Night Boardgame
Replies: 5
Views: 20943

Cool ... :D
by Kepli
Wed Dec 09, 2009 6:37 pm
Forum: Game Room
Topic: Call for help: Need photos from projector users
Replies: 88
Views: 60914

Wow, love to see more pics of this.

Excellent craftmanship on the table btw :D
by Kepli
Fri Dec 04, 2009 11:57 am
Forum: Submit Feedback
Topic: Suggestion: Find a way to add all of Maptool's features
Replies: 4
Views: 3113

Hi ashaman13, As far as I know, BRPG and MapTools work towards a similar goal, but they do it differently. Something like Line-of-Sight has been planned for BRPG long ago, but it didn't fit in the versions that were build sofar. You mention a lot of other things I know have already been planned for ...
by Kepli
Wed Nov 25, 2009 4:39 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

The gamemaster view worked like a charm for my group. They really liked that monsters became vissible when stepping closer. We had a great time playing on the map and they even used some of the terrain features against their enemy :D

They all became 13th level after that evening :wink:
by Kepli
Tue Nov 17, 2009 2:12 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

Ah crap ... you mean the purge media option in BRPG?

I might try again later. For now the Gamemaster view works for me.
by Kepli
Tue Nov 17, 2009 1:59 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

So perhaps the "Use Manual and Dynamic FoW" works the same as the "Dynamic Only" version when you use a FoW image? When using "Use Manual and Dynamic FoW", I can press the "Reveal All" button to reveal what the players see. However, the result is the same as with the "Dynamic only" option ... the ov...
by Kepli
Tue Nov 17, 2009 1:08 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

Think I found the problem.
When I use "Dynamic FoW only" the FoW image looks blurred.
When I select "Manual and Dynamic FoW" or "Manual FoW" the image looks ok.

But now I can't get the FoW to work dynamically. Probably need to read up on how "Manual and Dynamic FoW" works ;)
by Kepli
Tue Nov 17, 2009 12:46 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

I tried 28x28 sofar and that wasn't enough. Will try 26x26 now :)
by Kepli
Tue Nov 17, 2009 4:26 am
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

Ah ... good to know.

I will experiment a bit with the size I need to be able to use about 150% zoom. That's what I want to be able to use.
by Kepli
Mon Nov 16, 2009 4:28 pm
Forum: Customer Support
Topic: FoW image has a very low resolution
Replies: 15
Views: 9462

Uploading now ...

Done.