Art Pack: Trees & Creepers

This is the place to post things like custom hexsheets, dice images, etc. If it isn't a figure, map, or object, it probably belongs here.
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heruca
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Art Pack: Trees & Creepers

Post by heruca » Fri Mar 03, 2006 8:24 pm

This 20.4 MB archive contains 42 images of trees and creepers that you can use to customize your game maps. They have been resized for use with BRPG, but since they might be used at a variety of scales, they have been kept fairly large. You can resize them as needed within BRPG.

To install, simply unzip the archive, then drag the three enclosed folders into your BRPG installation's Objects folder.

The graphics in this archive were created by Surfboard and Lingster, both contributing artists on the Dundjinni user forums. The images are redistributed here with their permission.

Click to download it:
http://www.battlegroundsgames.com/Trees ... eepers.zip
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Post by masterlurker » Mon Mar 06, 2006 1:05 pm

Thanks! Very nice, though I'll probably end up using them in DJ more.

Why didn't you use Kepli's recolored creepers? There's some awesome colors in there (orange, green, the 2nd blue), if you don't count the wierd ones (white).
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heruca
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Post by heruca » Mon Mar 06, 2006 2:06 pm

Hadn't seen them. Also, the art pack was getting fairly large (over 20 MBs). But there will be more art packs in the future, and there's nothing stopping a user from downloading those creepers separately, in the meantime.

Get them here:
http://www.dundjinni.com/forums/forum_p ... ID=3178&KW

And here:
http://www.dundjinni.com/forums/forum_p ... ID=3111&KW
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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heruca
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Post by heruca » Mon Mar 06, 2006 2:18 pm

masterlurker wrote:Very nice, though I'll probably end up using them in DJ more.
Not when you see what I've got planned. :D
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Post by masterlurker » Mon Mar 06, 2006 7:41 pm

heruca wrote:
masterlurker wrote:Very nice, though I'll probably end up using them in DJ more.
Not when you see what I've got planned. :D
It'd better be good to draw me away from a dedicted mapping software I already know my way around in. ;)
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heruca
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Post by heruca » Mon Mar 06, 2006 7:47 pm

I'm just saying you might want to leave trees off of some of your DJ maps in the future.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Post by Halebop » Mon Mar 06, 2006 11:17 pm

So cryptic Heruca...

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Post by masterlurker » Tue Mar 07, 2006 2:13 am

We demand proof of this marvelous BRPG Shrubbery System!
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Post by riddles » Tue Mar 07, 2006 8:45 am

There is one obvious reason for this, which would be VERY cool! :D

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Post by Blakey » Wed May 03, 2006 9:13 am

masterlurker wrote:We demand proof of this marvelous BRPG Shrubbery System!
~lurker~
We want a shrubbery!

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Shrubbery

Post by dittotb » Fri May 05, 2006 11:30 am

You need to cut the largest tree with a herring.

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