Here's a screen capture, right after Vazquez was picked off for straggling and Hicks was picked off for being too far ahead of the group (actually, a nasty roll guaranteed him certain death regardless of where he was on the map).
The end result of the scenario was a Draw, with 5 healthy Marines making it to the exit, carrying out an incapacitated comrade. There were 9 Marines when the game started.
The game session lasted an hour and 45 minutes, and BRPG worked flawlessly except for one script error (which was easily dismissed and play proceeded without incident).
Ventrilo also worked really well for the voice chat. I was running the Ventrilo server on the same computer that I was hosting BRPG on, and there were no lag issues.
At the bottom of the screen, you can see two audio buttons, which were hidden from the players. I attached sound effects to the one on the left, and dialogue snippets from the movie to the one on the right. Each character also had relevant sound effects and dialogue snippets attached to them, which the players could play when appropriate. Combined with the background music tracks that were always playing, I think he audio element really enhanced the mood of the game.
Ironically, I believe this was only my second ever full game session with BRPG.

I need to play more.
