Filetype Support

A list maintained by Omnidon to provide a recap of all user-submitted feature requests for BRPG.

If more filetypes are NOT supported...

I will not use BRPG
0
No votes
I will cry like a baby
0
No votes
I will wail in anguish
4
17%
I will wallow in misery
3
13%
I will gnash my teeth
0
No votes
I will grumble a bunch
5
22%
I will be fine
11
48%
I would never use these filetypes anyway
0
No votes
 
Total votes: 23

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Omnidon
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Filetype Support

Post by Omnidon » Sun Jul 16, 2006 4:38 pm

Relevant to BRPG version: 1.3

BRPG supports most of the common filetypes already, but more are on the way.

This thread includes a list of the filetypes that users have expressed interest in as well as ones already listed for future compatability.
BRPG Manual (v108a) wrote: The Figures folder and Objects folder accept graphics in JPG, BMP, and PNG
format.
The Maps folder accept graphics in JPG format only.
The Visual Aids folder and the Charts & Tables folder accept graphics in JPG,
BMP, and PNG format only.
The Audio folder accepts sound files in WAV, MP3, SWA, AU, and AIFF format.
The Grid folder accepts graphics in PNG format only.
  • Figures and Objects Filetypes
    • .GIF
  • Portraits Filetypes
  • Maps & FoW Overlay Filetypes
  • Visual Aids Filetypes
  • Audio Filetypes
    • .OGG
      Ogg Vorbis Codec Compressed WAV File
      (An open source compression format)

      .MP2
      MPEG Audio Stream, Layer II
      (Predecessor to the MP3)

      .MID
      Musical Instrument Digital Interface MIDI-sequention Sound
      (A music sequence that, in itself, contains no digital audio but instead links to the soundcard's local sound library and is therefore a very small file format)

      .WMA
      Windows Media Audio File
      (All Hail Microsoft! :twisted:)

      Note: Midi files (.mid) have technical limitations that may prevent BRPG playing them without resorting to a Quicktime plugin.
  • Grids Filetypes
  • Bases and Dice Filetypes
    • .JPG

      .GIF

      .PNG

      .SWF
      Macromedia Flash Application
      (See Flash Integration)

      Note: There is no Bases folder because it is not currently possible to add custom bases to BRPG.

      Note: There is no Dice folder because it is not currently possible to add custom dice graphics to BRPG.
  • Movies Filetypes
    • .SWF
      Macromedia Flash Application
      (See Flash Integration)

      .MOV / .MOOV
      QuickTime Video Clip

      .AVI
      Audio Video Interleave File
      (A very common movie format)

      .MPEG
      MPEG 1 System Stream
      (Another common format)

      .WMV
      Windows Media Video File
      (All Hail Microsoft! :twisted:)

      Note: There is no Movies folder because it is not currently possible to view movie files inside BRPG. See Tabbed Encounters.
  • Charts & Tables and Documents Filetypes
    • .PDF
      Acrobat Portable Document Format
      (Popular document format by Adobe, the company that recently purchased Macromedia)

      .RTF
      Rich Text Format File

      .TXT
      Basic Text File

      .DOC
      Word Document
      (Standard Rich Text format for MS Word and WordPerfect)

      .CSV
      Comma-Separated Variables
      (Standard Export format for MS Excell Spreadsheets)

      .LIT
      Reader eBook File

      .HTM / .HTML
      Hypertext Markup Language
      (Basic webpage format)

      .XML
      Extensible Markup Language File
      (A flexible scripting language often used for character sheets and mods)

      (URLs)
      BRPG should be able to open and browse webpages such as .HTM, .PHP, and .ASP on a remote server.

      .SWF
      Macromedia Flash Application
      (See Flash Integration)

      Note: A Documents folder would be different from the Charts & Tables folder in that its contents would be sent to the players when used.

      Note: There is no Documents folder currently because it is not currently possible to view document files inside BRPG. There are many ways this feature could be added, but one major suggestion is the use of Document Tabs. See Tabbed Encounters.
  • Flash Filetypes
    • .SWF
      Macromedia Flash Application
      (See Flash Integration)

      Note: There is no Flash folder because it is not currently possible to view most flash files inside BRPG. While most of the features in BRPG should eventually support Flash, a seperate folder for Flash extensions may also be in order.
Last edited by Omnidon on Thu Aug 21, 2008 2:34 am, edited 20 times in total.

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Omnidon
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Post by Omnidon » Wed Jul 19, 2006 1:10 pm

I added SWFs to the Grids filetypes.

Was just thinking that Flash could make a really neat numbered grid, as well as some even fancier grid effects.

Even without support for SWFs in the grid folder, users could of course use custom flash grids as normal overlays once Flash Integration is added.

A built-in flash grid would be even better though.

--UPDATE--

I added the "Background Pictures" folder to the list, which seems to only support JPGs at this time. Might be nice to be able to eventually use PNGs and Flash backgrounds, but certainly not urgent.

I added SWF to most of the other categories, to make it clear that most of the features should support Flash. As noted, the suggested Flash folder is more for the advanced flash extensions I have previously mentioned.

I also grouped "Charts & Tables" with "Documents", since that's more appropriate than sharing filetypes with "Visual Aids" like before.

--UPDATE--

I have just removed the "Background Pictures" folder from the list, since there no longer are tabletop backgrounds in BRPG. :lol:

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mcrush
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Request for RTF support

Post by mcrush » Mon Aug 14, 2006 1:28 pm

Greetings,

Im a new-comer to this list, having discovered the world of virtual tabletop game software only a few weeks ago. After looking into FG, I am very impressed with the capabilities of BRPG, even in the pre-release state “ particularly it's Fog of War features (already made a posting there).

As far as suggestions for new features, I strongly request (beg, plead, grovel) a provision for viewing RTF and/or HTML/XML files in the Charts/Tables section. I realize that PDF might be more universal, but everything I use for RPG gaming is in RTF or Excel formats (Im willing to live with having to translate those to RTF if necessary). This is probably one of the most important features I would like to see before jumping in to use BRPG to run an online campaign.

If this capability already exists in RC2a (or is planned for V1.0) and I just haven't found out about it, I would very much appreciate somebody rectifying my ignorance.

Devious Mayhem - OUT

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heruca
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Post by heruca » Mon Aug 14, 2006 1:54 pm

No, that capability isn't in BRPG yet.

One thing you can do in the meantime is take a screencapture of a particular page and save it to the Charts & Tables folder, but of course, then it's no longer dynamic/editable.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Omnidon
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Post by Omnidon » Sat Aug 04, 2007 7:32 am

v1.08a
.SWF
Macromedia Flash Application
(See Flash Integration)
Support for SWF files added for Figures and Objects.

Dice category added for upcoming dice box.

FoW Overlays currently use the Maps folder.

Lordippon
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Post by Lordippon » Tue Jul 28, 2009 10:35 am

Hi,

I was wondering if it is possible to get an update on this.

Which file formats are supported in the current BRPG version?

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heruca
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Post by heruca » Tue Jul 28, 2009 11:09 am

This may not be 100% correct, but it's probably pretty close. I won't have a final list ready until I finish the updated User Manual.

¢ The Figures folder and Objects folder accept graphics in JPG, BMP, PNG, and SWF format.
¢ The Maps folder accept graphics in JPG, BMP, and PNG format.
¢ The Fog of War Overlays folder accept graphics in JPG, BMP, and PNG format.
¢ The Visual Aids folder and the Library folder accept graphics in JPG, BMP, and PNG format. The contents of these folders may also be used as Dice Macro References.
¢ The Audio folder accepts sound files in WAV, MP3, SWA, AU, and AIFF format.
¢ The Grid folder accepts graphics in PNG format only.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Omnidon
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Post by Omnidon » Tue Jul 28, 2009 2:51 pm

Note that you can currently use SWFs as maps, portraits, etc if you first load them as figures/objects.

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heruca
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Post by heruca » Tue Jul 28, 2009 4:49 pm

Some more details:

PNGs should be 8-bit, not 16 bit.

You also need to use an RGB colorspace for bitmaps, not CMYK.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

Lordippon
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Post by Lordippon » Wed Jul 29, 2009 3:55 am

heruca wrote:This may not be 100% correct, but it's probably pretty close. I won't have a final list ready until I finish the updated User Manual.

¢ The Figures folder and Objects folder accept graphics in JPG, BMP, PNG, and SWF format.
¢ The Maps folder accept graphics in JPG, BMP, and PNG format.
¢ The Fog of War Overlays folder accept graphics in JPG, BMP, and PNG format.
¢ The Visual Aids folder and the Library folder accept graphics in JPG, BMP, and PNG format. The contents of these folders may also be used as Dice Macro References.
¢ The Audio folder accepts sound files in WAV, MP3, SWA, AU, and AIFF format.
¢ The Grid folder accepts graphics in PNG format only.
How can the Dice Macro use JPG, BMP and PNG as reference?
I thought it had to be a textfile.

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heruca
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Post by heruca » Wed Jul 29, 2009 10:10 am

I think you may be confusing a Reference Table with a Reference image.

The former is used to look up the result of a die roll and spit out a corresponding bit of text (e.g., a Rolemaster Critical Table). The latter is used to refer to before and/or after a roll (e.g. a list of situational combat modifiers).

Edit: I've attached a sample reference image. Sure, I could have done that as a Reference Table, and said that a roll of "2" = "South East", but this looks nicer. :)
Attachments
Reference Image Example.png
Reference Image Example.png (994.75 KiB) Viewed 6514 times
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Post by Lordippon » Thu Jul 30, 2009 4:29 am

OK cool, I did not even know about reference images. A very cool feature I will have to look into. Thanks for clearing that up for me.

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