Bug: Player right clicking brings script error (1.0.6a) [NR]

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Farland
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Bug: Player right clicking brings script error (1.0.6a) [NR]

Post by Farland » Sun Mar 11, 2007 5:54 pm

I think this is a known bug, but it came up today. But really it caused no problems.

A comment: the turn manager is counterintuitive and hard to use. I found it very difficult to change the number of the round by selecting it and typing as the manual says to do.

Other than that, congratulations are in order, sir! In a seven hour playing session, this was the only bug that came up. The program worked like a dream, especially with the new map downloading function (the other map transfer takes far too long to be practical.) Getting more RAM for my laptop stopped the instability, which means the specs for the program need to be updated.

All in all, excellent work. My group was thrilled.
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heruca
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Post by heruca » Sun Mar 11, 2007 6:08 pm

I'm glad to hear your 7-hour session went well. (Wow! 7 hours!!!)

I agree that the Turn Sequencer needs work. It's due for an overhaul very soon. Did you know you can reset the Turn Counter to "1" by clicking on the turn counter's text label? Not at all intuitive, I know, but it might help in some situations.
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Full Bleed
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Post by Full Bleed » Tue Mar 13, 2007 6:55 am

Heruca, have you verified this "Script Error when Player right clicks" bug?

This post doesn't really talk about the bug in the title, but if this is there I think you'll want to stamp it out for 1.0.6b.

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heruca
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Post by heruca » Tue Mar 13, 2007 7:22 am

Oh, I hadn't even noticed the bug in the title. Will definitely want to squash it for v1.0.6b. Thanks for the bump.

Farland, what triggers the error? Right clicking on the map? On a unit?
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Farland
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Post by Farland » Tue Mar 13, 2007 7:31 am

When the player right clicks on their own unit occasionally this bug happens.
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Post by Full Bleed » Tue Mar 13, 2007 5:07 pm

heruca wrote:Oh, I hadn't even noticed the bug in the title. Will definitely want to squash it for v1.0.6b. Thanks for the bump.
Yeah, he distracted you with the "7 Hour Session" comment. ;)

Farland
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Post by Farland » Tue Mar 13, 2007 6:11 pm

Full Bleed wrote:
heruca wrote:Oh, I hadn't even noticed the bug in the title. Will definitely want to squash it for v1.0.6b. Thanks for the bump.
Yeah, he distracted you with the "7 Hour Session" comment. ;)
Hey, I don't f*** around. :D
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Post by Full Bleed » Mon Mar 26, 2007 4:39 am

Anyone know the status of this bug?

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heruca
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Post by heruca » Mon Mar 26, 2007 11:53 am

I never even saw it in v1.0.6a.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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