If you are in hex mode and load a Deployment file containing square-based figures, units will sometimes get stuck or disappear. If they show up at all, they can't be dragged with the mouse unless you turn off snap-to-grid. Sometimes, the units fail to be drawn on the map at all, even though they are listed up in the Turn Sequencer and in the Unit Manager.
The same thing can happen if you load figures from a Deployment file that were saved with hex bases onto a map using a square grid.
This is fixed for v1.0.6b.
An archive for tracking bugs that have already been fixed
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