BUG: Figures from Deployment file won't move (v1.06a) [FIXED

An archive for tracking bugs that have already been fixed
User avatar
Posts: 9384
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina

BUG: Figures from Deployment file won't move (v1.06a) [FIXED

Post by heruca » Wed Mar 14, 2007 11:08 pm

If you are in hex mode and load a Deployment file containing square-based figures, units will sometimes get stuck or disappear. If they show up at all, they can't be dragged with the mouse unless you turn off snap-to-grid. Sometimes, the units fail to be drawn on the map at all, even though they are listed up in the Turn Sequencer and in the Unit Manager.

The same thing can happen if you load figures from a Deployment file that were saved with hex bases onto a map using a square grid.

This is fixed for v1.0.6b.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.


Who is online

Users browsing this forum: No registered users and 1 guest