BUG: Units lose their offsets when Encounter loaded [v1.0.8]

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heruca
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BUG: Units lose their offsets when Encounter loaded [v1.0.8]

Post by heruca » Tue Jul 17, 2007 11:21 pm

There's a minor bug in BRPG v1.0.8 that cause units to lose their offsets when you load an Encounter. This is most noticeable on units that have extreme offset values, such as a door graphic that needs to rotate on it's "hinges".

To work around this issue, you must turn off snap-to-grid, right-click on the affected unit, select "Edit Object..." or "Edit Figure..." (as appropriate), set the proper Horizontal and Vertical Offsets, and press the "OK" button.

Unfortunately, this must be done each time the Encounter is loaded, since saving the change will not fix the problem.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

User avatar
heruca
Developer
Posts: 9361
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
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Post by heruca » Tue Jul 17, 2007 11:22 pm

This is fixed for v1.0.8a. :D
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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