Grid disabled when loading an encounter

An archive for tracking bugs that have already been fixed
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Joined: Sat Feb 23, 2008 7:51 pm

Grid disabled when loading an encounter

Post by Kazander » Wed Oct 22, 2008 12:23 am

When I load a saved encounter (saved in 1.3e), the hexgrid dissappears. I have to hit G to enable it again. Not a huge deal, but it wasn't behaving this way before.

I know you probably didn't want to see any bug reports on 1.3e, but....

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Location: Buenos Aires, Argentina

Post by heruca » Wed Nov 19, 2008 7:46 pm

This bug is fixed for the next release.
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