BGRPG 1.7b Floating License Error

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TRIAD4Evr
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BGRPG 1.7b Floating License Error

Post by TRIAD4Evr » Sat Jun 11, 2011 10:56 pm

I'm getting a script error on connection of an unlicensed player and it is not passing out floating licenses even though I have a bunch. Please advise!

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Post by TRIAD4Evr » Sat Jun 11, 2011 11:03 pm

Downgrading to 1.7a for tonight's session- will troubleshoot later...

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Post by TRIAD4Evr » Sat Jun 11, 2011 11:18 pm

Yep the error is definitely in 1.7b's Floating License giver...

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Post by heruca » Sun Jun 12, 2011 12:21 am

I'll have to confirm this tomorrow. If it's indeed a bug, it's a pretty critical one, so expect a quick fix.

Thanks for the bug report.
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Post by TRIAD4Evr » Tue Jun 21, 2011 1:41 am

So any word on this?

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Post by heruca » Tue Jun 21, 2011 2:23 am

No, sorry, I haven't had a chance to check on this yet.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

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Post by heruca » Mon Jul 04, 2011 11:35 am

Bug confirmed, working on a fix for v1.7c.
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Post by heruca » Mon Jul 04, 2011 3:54 pm

OK, this is fixed for v1.7c.
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Post by TRIAD4Evr » Mon Jul 04, 2011 7:43 pm

Wooo! Good deal... now if we can just get rid of that mouse wheel issue...!

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Post by TRIAD4Evr » Wed Jan 11, 2012 2:48 am

This issue is back in 1.7d- same player, same problems- if he loses connection and tries to reconnect, it says his license is in use and kicks him.

Also, small non-critical bug, when selecting art for Portraits or figures, there's some extra lines on the selection box that weren't there before- lower right hand corner- almost like a window had been laying across the selection box that didn't clear entirely.

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Post by heruca » Thu Jan 12, 2012 3:41 pm

TRIAD4Evr wrote:This issue is back in 1.7d- same player, same problems- if he loses connection and tries to reconnect, it says his license is in use and kicks him.
Oh, my! :oops:

It appears that I never implemented the code for timing out a connection in BRPG. I added this code and tested it in BGE, but forgot to ever add it into BRPG.

Expect an update to BRPG to resolve this issue.
TRIAD4Evr wrote:Also, small non-critical bug, when selecting art for Portraits or figures, there's some extra lines on the selection box that weren't there before- lower right hand corner- almost like a window had been laying across the selection box that didn't clear entirely.
Screenshot, please. I'm having a hard time understanding what you're seeing.
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Post by TRIAD4Evr » Fri Jan 13, 2012 1:40 am

Here ya go, I circled the stuff in question.
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Post by TRIAD4Evr » Wed Jan 25, 2012 11:10 pm

Any progress on the timeout thing? I will be doing a session with that player soon and it's such a pain... thanks!

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Post by heruca » Wed Jan 25, 2012 11:16 pm

It's coded but not yet tested. I'm also trying to add a couple of more features, to make it worthy of a new release. Hard to say when it will be available, but I'm guessing Sunday at the earliest.

When are you playing?
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Post by TRIAD4Evr » Wed Feb 01, 2012 2:30 am

Looks like this upcoming Saturday...

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Post by TRIAD4Evr » Sat Feb 04, 2012 8:36 pm

Specifically tonight.

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Post by heruca » Sat Feb 04, 2012 8:44 pm

I won't have a new release out tonight. I suggest that if your player disconnects, the GM (you?) should save the game and re-host the game session, so that the player can re-enter without a problem. It should only take a few seconds to disconnect and reconnect, and it could avoid several minutes' worth of troubleshooting issues.
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Post by TRIAD4Evr » Sat Feb 04, 2012 8:46 pm

Ya that's what we've been doing...

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