When Are We Getting BGE 1.8?

Virtual tabletop software specifically designed for boardgames, wargames, card games and dice games
Post Reply
ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Fri May 12, 2017 11:22 pm

Hello, I was wondering when BGE 1.8 was going to be made public.

User avatar
heruca
Developer
Posts: 9317
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
Contact:

Re: When Are We Getting BGE 1.8?

Post by heruca » Sat May 13, 2017 5:10 pm

I need to set aside a day to package it up for distribution, once I get the first alpha release of MapForge out the door. Can't give a specific date, but within a month, I'd guess.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Sat May 13, 2017 5:43 pm

heruca wrote:I need to set aside a day to package it up for distribution, once I get the first alpha release of MapForge out the door. Can't give a specific date, but within a month, I'd guess.
Cool, thanks!

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Thu Jul 20, 2017 9:50 am

Any update on BGE 1.8?

User avatar
heruca
Developer
Posts: 9317
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
Contact:

Re: When Are We Getting BGE 1.8?

Post by heruca » Thu Jul 20, 2017 2:46 pm

Unfortunately, MapForge has been delayed, and that has, as a ripple effect, delayed BGE v1.8. But it shouldn't be much longer.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

User avatar
heruca
Developer
Posts: 9317
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
Contact:

Re: When Are We Getting BGE 1.8?

Post by heruca » Sun Aug 06, 2017 9:23 am

MapForge Alpha Release came out yesterday, so expect BGE v1.8 sometime next week.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Tue Aug 08, 2017 6:18 am

Cool Beans! :D

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Thu Aug 17, 2017 6:20 am

1.8 still on for this week?

User avatar
heruca
Developer
Posts: 9317
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
Contact:

Re: When Are We Getting BGE 1.8?

Post by heruca » Thu Aug 17, 2017 10:40 am

Hopefully today. I am already working on it.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Thu Aug 17, 2017 3:16 pm

Oh Niiiice :D

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Wed Sep 27, 2017 11:32 pm

Still having issues with Intruder Art Pack. If I mouse over a game pieces the portrait box says "Portrait Missing. Please Re-import The Portrait Art Work"

User avatar
heruca
Developer
Posts: 9317
Joined: Sun Nov 20, 2005 11:58 pm
Location: Buenos Aires, Argentina
Contact:

Re: When Are We Getting BGE 1.8?

Post by heruca » Thu Sep 28, 2017 9:36 am

I'll see what I can do right after I get MapForge Alpha 4 out the door. Which should be tomorrow, if all goes well.
:arrow: Please help spread the word about BRPG and BGE, and never hesitate to tell me how I can make them better suit your gaming needs.

ZenMonkey11
Sergeant
Posts: 41
Joined: Thu May 10, 2012 4:30 am

Re: When Are We Getting BGE 1.8?

Post by ZenMonkey11 » Thu Sep 28, 2017 2:17 pm

OK, thanks. I'm wondering if maybe you e-mailed me the wrong build? Cause last we spoke you said you could recreate the problem, then you realized you were using the wrong build, so maybe I have that same build you used?

Post Reply