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Exporting Encounters

Posted: Wed Mar 01, 2017 3:44 pm
by dynamicguy
Quick question. I'm going to be running my BGRPG game locally (Both GM and Client on the same computer) for use with a TV screen we'll have on the table. I'm curious, do I need to export the encounter assets for the Client instance to view them or just load the encounter?


Re: Exporting Encounters

Posted: Thu Mar 02, 2017 9:42 am
by heruca
It helps to do so, as it avoids the need for transferring maps and other assets via the peer-to-peer network connection. That would happen regardless of the fact that all the assets are on the same computer. However, try a test with one encounter. It could be that the transfer is very quick, in which case you can avoid the extra prep work of exporting media bundles.

Re: Exporting Encounters

Posted: Thu Mar 02, 2017 9:47 am
by dynamicguy
Thanks, I'll try it out and let you know.