oleingva wrote:One big point on this matter is the fact that BRPG is already quite complex to get into - if you've never used it before, how are you to know where to place units, maps, and so on? People might simply place them in the BRPG root folder, or worse, on their desktop, be unable to find them when trying to use the program. In many cases, this will not satisfy people's need for instant satisfaction, and they will think 'screw it, I can't be bothered to fool around with this. I try something else.'
That is me 100% - I have no clue how to do half of the things that BGRPG is capable of doing.
When I first started looking into VT's, I actually started out playing around with BGRPG first well before I checked out Maptool. One thing I found was that I was very confused from the get go. I loaded it up and wasn't sure how to get my stuff in there. I rarely read instruction manuals and usually base my software purchases on how user friendly it is.
What I wanted: I wanted the close-to-real-life-as-possible VT solution. If I have a piece of artwork, I want to drag it to the map. If I have a token of my monster, I want to drag it to the map. The way BG does things seemed over complicated to me.
Anyway, I still check out BGRPG every release but I have not seen it get any easier. My tests usually consist of a half hour of frustration and I move on with my day. maybe it is the fact that I am so used to Maptool at this point.
Another thing, usually my half hour tests result in some sort of error. That always scared me a bit from trying BG in a real gaming environment - my games are 6 hours ong, once a week - I need solid performance and don't ever want technology getting in the way of the game. I never got the warm and cozy feeling with my tests.
Anyway, just thought I would throw that out there for you Heruca. A bit of Dorpond history and constructive criticism.
Comment on programming; I give both you and Trevor credit - I once tried to learn programming long ago when I was 16 and barely made a sprite move across the screen.
Personally, I don't know how you guys do it but am glad you are because it only helps the gaming community as a whole in so many ways.