This may be just a logic or assumption error, not actually a bug.
When I enable Automatic Blackout Mode in the Preferences panel, load an encounter as normal, then toggle Blackout Mode off, if I have a late or disconnected player join after that point then they have Blackout Mode enabled on their client.
Even though Blackout Mode has been toggled off on the GM client at this point. It seems to me that the client should join with BM disabled at this juncture.
The only way around it is for the GM to toggle BM on for everyone, then back off again.
Automatic Blackout Mode
- heruca
- Developer
- Posts: 9382
- Joined: Sun Nov 20, 2005 11:58 pm
- Location: Buenos Aires, Argentina
- Contact:
Your assumption is correct. The clients engage blackout mode locally every time it detects a change in the current map name. I will make it obey the GM's blackout flag, instead.

- nightwalker450
- General
- Posts: 202
- Joined: Tue Jun 03, 2008 4:28 pm
- Location: Iowa, USA
- heruca
- Developer
- Posts: 9382
- Joined: Sun Nov 20, 2005 11:58 pm
- Location: Buenos Aires, Argentina
- Contact:
- nightwalker450
- General
- Posts: 202
- Joined: Tue Jun 03, 2008 4:28 pm
- Location: Iowa, USA
Who is online
Users browsing this forum: No registered users and 2 guests